﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace XNAGame_Lab1
{
    public class ZoombieStore : MyXNAButton
    {
        public event EventHandler Clicked;

        // public ZoombieStore() { }

        public override void Update(GameTime gameTime)
        {
            Clicked(this, null);
        }
    }
}
